Talking Computron
This was a fun project to undertake. I enjoyed working with Unreal Engine to create a material that would transition from new to old using blueprint cues. This has been one of my favorite projects as of late. It has inspired me to pursue a career more in the direction of a Technical Artist.
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This project was one of the first projects where I dug into the complexity of the material editor. The material created for this project transitions for new to old using a scalar parameter. This material also has the ability to change the transition color and pattern to create a more customized effect. I also needed to create a few simple partial systems that could be controlled in sequencer for the final video.
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