CARSON HALL
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Paradise Cove

Paradise Cove is a board game where players are a greedy pirate trying to gather all the treasure possible while blocking your rivals from gaining their own wealth on the high seas.
The inspiration behind Paradise Cove was the exploration and adventure that pirates might have felt while out roaming the oceans in their quest for treasure and encompassing this in a board game. In creating Paradise Cove, the production group did research by playing a variety of European board games. These are generally more strategy based and take a much longer time to complete than a standard board game found in America. The goal of each pirate in Paradise Cove is to claim as much treasure as possible while avoiding other players (pirates) trying to steal your treasure.
The thematic treatment of the board and game pieces utilizes detailed art that a real pirate might have seen including maps, treasure and boats mixed with bold colors and some real-world information to create the feeling of exploration and adventure. The detailed art helps draw the player into the game and give them an accurate idea of what might have been happening to real pirates in their quest for treasure. The game separates the players from one another with strong colors and unique designs for each game piece to easily identify each other while playing. The bold colors all represent one of six pirate lords based on historical pirates. When the player picks a color or game piece the corresponding ship token has information about the historical real-world pirate on the back. With the mix of fantastic art and real-world info the player becomes fully immersed in the swashbuckling adventures of pirates on their quest for treasure.


By: Story Martin, Samantha Larsen, Carson Hall, Jerik Guzman

Just started on a prototype for our pirate game

A post shared by Dear Forest Productions (@dear_forest_productions) on Oct 25, 2017 at 6:10pm PDT

First layout for the board of the game.

A post shared by Dear Forest Productions (@dear_forest_productions) on Oct 25, 2017 at 6:12pm PDT

First play through of the game

A post shared by Dear Forest Productions (@dear_forest_productions) on Oct 25, 2017 at 6:14pm PDT

Finished up one of the island tiles

A post shared by Dear Forest Productions (@dear_forest_productions) on Nov 1, 2017 at 4:20pm PDT

First test mold done!

A post shared by Dear Forest Productions (@dear_forest_productions) on Nov 5, 2017 at 6:20pm PST

Chest build in progress

A post shared by Dear Forest Productions (@dear_forest_productions) on Nov 6, 2017 at 9:20am PST

First test print

A post shared by Dear Forest Productions (@dear_forest_productions) on Nov 6, 2017 at 9:21am PST

Final product

A post shared by Dear Forest Productions (@dear_forest_productions) on Nov 15, 2017 at 5:50pm PST

  • Graphic Design
  • Technical Art
  • About